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Find Gulliver. Walk around all the beach areas in your town. You will be able to see him easily; he's a seagull, and he'll be lying on the ground, knocked out.

Talk to Gulliver. Once you find Gulliver, simply talk to him by standing close to him and pressing A. You will need to do this many times. Eventually he will regain conciseness. Gulliver will respond, indicating that he's confused and doesn't remember how he arrived on your town's beach. You can also wake Gulliver up by using a megaphone right next to him.

Answer Gulliver's questions. If you talk to Gulliver enough times and effectively wake him up, he'll ask if you're willing to help him figure out where he was heading. You should always say yes, considering there is no penalty for getting the answer wrong. Upon agreeing to help Gulliver, he will describe things he remembers about his destination. Then you will have to choose between four different locations. The answer can be figured out using common knowledge.

Wait one day and then check your mail. If you answered Gulliver's question successfully, then he will send you a letter the next day with a gift that represents the country he's visiting if you got it right. If you got it wrong, he will send a chocolate coin. His gifts are usually unique furniture pieces that cannot be obtained otherwise.
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