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PUBG Mobile will be receiving update version 0.14.0 tomorrow with one of the most notable features being the zombie mode called 'Infection Mode'. The new PVP mode is going to be a welcomed addition to the game where players will be randomly divided into Zombies and Defenders. Defenders can use firearms, while Zombies can only use melee attacks and abilities with cooldown time. This will probably be a part of the new partnership with the popular TV series, The Walking Dead.
Other prominent features coming to the game are updated daily missions, general graphics improvement, new rewards and more. Make sure you have updated the game and this time around, Tencent made the servers offline for maintenance a day early.
If you are interested, here are the complete patch notes:
Android Resources Extension Pack:
Reduced the size of Android installation package and added Resource Expansion Pack, which contains some rarely used equipment and resources that are displayed with a placeholder icon unless the Pack is downloaded.
Mode Selection UI adjusted:
a. Added tier information in Classic
b. Matchmaking and Settings are now on the same page
c. Visual effects improved
Daily Mission redesigned: (Not available on the test server yet, some missions can not switch perspective now, and there is a temporary key for the test)
a. The number of Daily Missions are reduced and rewards have been adjusted;
b. Daily Missions, other than the login mission, are released randomly. If players are not satisfied with their current Daily Missions, they can switch to other random missions in the mission pool up to three times a day.
New Feature: Infection Mode
This is an asymmetric PVP mode. After the match starts, players are randomly divided into Zombies and Defenders. While Defenders can use firearms, Zombies can only use melee attacks and abilities with cooldown time.
Zombies can be revived after being defeated by Defenders, while Defenders will be turned into Zombies after being killed by Zombies. If all Defenders are infected, zombies win; if even just 1 Defender survives, then the Defenders win.
Character System:
a. Each player gets a character at the beginning.
b. Characters start with one skill that is only effective within EvoGround.
c. Characters can be customized with outfits, voices, emotes and MVP emotes.
d. Level up the characters and collect progress rewards by playing with them in any mode to earn EXP.
Level V and rewards added for some achievements:
Battle-Hardened V: Reach Ace.
Fun Times V: Complete 800 matches in Arcade.
Classic Lover V: Complete 1000 matches in Classic.
Evo Tactician I-V: Complete 5/20/50/100/200 matches in EvoGround.
Perseverance V: Log in consecutively for 60 days.
Assault Mastery V: Kill 2000 enemies with Assault Rifles.
Sniper Mastery V: Kill 1000 enemies with Sniper Rifles.
Shotgun Mastery V: Kill 1000 enemies with Shotguns.
SMG Mastery V: Kill 2000 enemies with SMG.
Melee Mastery V: Kill 200 enemies with Melee.
Pistol Mastery V: Kill 200 enemies with Pistols.
Deathbringer V: Kill 2000 enemies.
Skull Collector V: 200 Kill enemies with headshots.
Field Medic V: Revive teammates 500 times.
Predator V: Kill 20 enemies in a single Classic match.
Chicken Bucket V: Win 50 matches.
PUBG Elite V: Earn 555 SSS rating
Epic Find V: Earn 100 different permanent outfits(Legendary).
Mythic Fashion I-V: Earn 1/5/10/20/50 different permanent outfits(Mythic).
Social Butterfly V: Reach 120 in-game friends.
Brothers in Arms V: Team up with friends 1000 times.
Santa Claus V: Gift an item to a friend 100 times.
Center of Attention V: Earn 600 LIKEs.
Happy Training V: Complete 1000 Clan Trainings.
Shopaholic V: Spend 1000000BP.
Perfectionist V: Reach the highest Royale Pass rank for 6 seasons in a row.
Bounty Hunter V: Complete 1000 Royale Pass missions.
Open Sesame V: Open 100 Royale Pass Elite Crates.
Unique Destiny: Earn 6000 Achievement points.
Battlefield Veteran I-III:
Complete any 2/4/6 of the following achievements:
Assault Mastery V, Sniper Mastery V, Shotgun Mastery V, SMG Mastery V, Melee Mastery V, Pistol Mastery V.
Improvements and Bug Fixes
Inventory interaction UI adjusted
a. Non-inventory UI functions blocked in Inventory
b. Expanded the item display area
c. Simplified the editing of emotes
d. Improved the selection logic for firearms and vehicles
e. Players can now choose to show the helmets and backpacks in the main menu
f. Added new zoom feature to zoom in on the character when viewing firearms, hats, glasses, face accessories and backpacks
Improved outfits: after the update, if the outfit being previewed is in conflict with the currently equipped outfit, the current outfit will be unequipped to make sure the previewed outfit displays correctly.
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